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Author |
Thread Statistics | Show CCP posts - 11 post(s) |

Lugh Crow-Slave
198
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Posted - 2014.11.12 07:32:31 -
[1] - Quote
Unsuccessful At Everything wrote:
Rise, don't release any pics of this thing, the only pic that needs to be released is a pic of the wreck it will leave.
Don't go and ruin the surprise |

Lugh Crow-Slave
198
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Posted - 2014.11.12 07:34:16 -
[2] - Quote
Dreiden Kisada wrote:CCP Rise wrote:Alright, we're talking about it here and think there's probably no good reason not to raise the HP some. Where do you guys think it needs to be to make say, three t2 fit BS, inefficient to gank?
And you're right about afk travel vs active travel, switching to agility to support align time sounds good to me. This little comment is kind of eye opening. I mean, everyone knows the Devs like to cater to hisec players. But you really want to balance something so that people ganking it wont make any money? If you really want to make it unprofitable, then don't let it drop anything. There.
Wanna hear a cool story ship maint bays as of now don't drop anything.... |

Lugh Crow-Slave
198
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Posted - 2014.11.12 08:36:34 -
[3] - Quote
Anonymous Forumposter wrote:Lugh Crow-Slave wrote:Wanna hear a cool story ship maint bays as of now don't drop anything.... I've got a better story. CCP Rise wrote:Acquisition will work the same as freighters - there will be a NPC seeded BPO (with the same distribution as the Orca), it will be a bit cheaper than a freighter BPO, the Bowhead build materials will also be similar to other Freighters but will be be a bit lower. I would expect eventual market price to be 100 or 200 mil lower than other freighters.
It will use capital rigs.
I think it's been said other places but as far as loot - we hope to get a change ready in time for Rhea that will make SMA loot work the same as CHAs where the contents will be inside the wreck on ship death, it's still not totally clear if that will happen in time but it would be in the following release if not.
I'm not convinced about the EHP needing to be higher but I'll bring this to the rest of the team and get back to you. Reading is hard yo.
Yes i read that particularly the part about trying to get that implemented in time.... my hopes aren't high |

Lugh Crow-Slave
215
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Posted - 2014.11.19 07:58:56 -
[4] - Quote
Why is the sensor strength is so low? this thing is going to be way to easy to scan down is it meant to be that way? |

Lugh Crow-Slave
215
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Posted - 2014.11.19 08:26:22 -
[5] - Quote
Masao Kurata wrote:Lugh Crow-Slave wrote:Why is the sensor strength is so low? this thing is going to be way to easy to scan down is it meant to be that way? Hmm that's actually a valid complaint. It's way lower than typical for capital class hull with a correspondingly large signature radius.
I mean if it is meant to be easy to scan down i guess this is ok i'm just wondering if it is an oversight |

Lugh Crow-Slave
215
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Posted - 2014.11.19 11:24:59 -
[6] - Quote
baltec1 wrote:Barton Breau wrote:
Whether or not null will use it (and dont get me wrong, im happy for ya about the 90% reduction) is irrelevant in respect of a stated goal of transporting fitted and insured ships in highsec.
In which, given the reality of fits flying around in high, the ships speed and so on, it is still 'meh'.
Its faster than manually flying the three battleships and gankers cannot blow it up and make a profit on a cargo of three t2 fit battleships.
not when you just use 3 accs to move them |

Lugh Crow-Slave
215
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Posted - 2014.11.19 11:34:26 -
[7] - Quote
baltec1 wrote:Lugh Crow-Slave wrote:
not when you just use 3 accs to move them
So use those accounts. Meanwhile the people with just one account can use this ship.
Plebeians |
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